I've spent like a month practicing prop modeling, simple props within a medieval fantasy themed scene. I was trying to make my best in texture and materials. Almost everything I was doing was quite simple, easy to sculpt and texture, and it was looking great. One of my friends sugested that I should try doing complex props from now on, so this fantasy axe is the first of a series of props I'll be working on as an exercise.
It's based on this concept here:
It's based on this concept here:
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